AI Insights · Timothy · January 2024
Top 5 Slime Games Performance in Italy Q4 2023
In Q4 2023, Italy saw notable trends in the top 5 slime games on a unified platform. The data reveals interesting patterns in downloads, revenue, and active user metrics.
In the fourth quarter of 2023, Italy witnessed intriguing performance trends among the top 5 slime games on a unified platform. This data from Sensor Tower provides valuable insights into downloads, revenue, and weekly active users for these popular apps.
Super Slime - Black Hole Game exhibited a remarkable surge in downloads, starting from 674 in late November and peaking at 17K in mid-December, before tapering off to 4.5K by the end of the year. Revenue fluctuated, with notable peaks at $10 and $12 in mid and late December, respectively. Weekly active users showed a significant rise, starting at 656 and reaching 31K by mid-December, before settling at 24.8K.
Bruno - My Super Slime Pet maintained steady download numbers, ranging from 1K to 1.5K throughout the quarter. Revenue showed a gradual increase, peaking at $26 in late November and ending the year with $17. Weekly active users remained consistently around the 18K-20K mark, indicating a stable user base.
Slime Simulator Time :ASMR DIY experienced variable download numbers, with a notable spike to 1.3K in late October and another peak at 750 in the final week of December. The app's weekly active users showed a fluctuating pattern, starting at 2.9K in late September, dipping to 1.3K by mid-November, and rising again to 2.6K by the end of December.
World of Slime Simulator Games saw modest download figures, generally under 150 per week, with a peak of 138 in late November. Revenue consistently increased, reaching $71 in mid-December. Weekly active users showed minor fluctuations, starting at 238 and peaking at 283 in early October, before stabilizing around the 200-250 range.
Fluid Simulation displayed steady growth in downloads, from 31 in late September to 112 in mid-December. Revenue saw intermittent peaks, notably $27 in early December. Weekly active users increased from 80 in late September to a high of 185 in mid-December, before slightly dropping to 140 by the end of the quarter.
For more detailed insights, visit Sensor Tower.